Rings

Ring of Controlling Animals

Grants the power to control the actions of animals.

Ring of Controlling Humans

Grants the power to charm humans.

Ring of Controlling Plants

Grants the power to control plants.

Ring of Delusion

The wearer believes is under the effects of another type of magic ring.

Ring of Djinni Summoning

This ring grants the power to summon a djinni (see Djinni).

Ring of Fire Resistance

Grants the wearer protection against fire.

Ring of Invisibility

The wearer of this ring becomes invisible.

Ring of Protection

Grants a measure of protection from harm:

Ring of Protection, 5’ Radius

Allies within 5’ of the wearer also benefit from the ring’s protective power. For example, two characters fighting beside the ring’s wearer would gain the protective benefit.

Ring of Regeneration

The wearer heals at an accelerated rate.

Ring of Spell Storing

Stores a number of magical spells that the wearer can release on command.

Ring of Spell Turning

Spells cast on the wearer of this ring are reflected onto the caster.

Ring of Telekinesis

Grants the power to move objects or creatures within 120’ by concentrating.

Ring of Water Walking

Grants the power to walk on the water’s surface without sinking.

Ring of Weakness

A cursed ring that weakens the wearer.

Ring of Wishes

Grants the wearer’s wishes (see Wishes).

Ring of X-Ray Vision

Grants the power to see through solid objects.